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Module 08 · Platform

Guests open your brand, not someone else's rewards app

Cheers gives you a native app for iOS and Android plus a browser interface — all three carrying your logo, your colors and your tone of voice. Your guest isn't looking for you inside a stranger's coupon app: they see their balance, their rewards and their orders in their own account. The same interface carries the loyalty program, the credit and the ordering too — your guest doesn't have to go to three different places.

Who it is for

For bars, cafés, canteens and festivals where the brand is an asset in itself — and for anyone who has thought about their own app but doesn't want to fund development for years. It matters most where the crowd is mixed: tourists, foreign colleagues, several languages.

How it works

  1. We load in your brand

    During the setup stage of the rollout, your logo, colors and tone go into the backoffice. That identity shows up in the app, in the browser interface and in every notification you send — not as a logo taped into the corner of a template app. Tone isn't decoration here: notification copy goes out in your voice too.

  2. One account, three surfaces

    Your guest signs in on iOS, on Android or from a browser, with the same account and the same balance. If they topped up on their phone, that's the balance they spend in the browser, and loyalty counts the same way everywhere.

  3. Languages and notifications matched to the venue

    The app handles several languages at once, and you set which one is the default per venue. The same surface runs the push infrastructure: campaign, order status and reward alerts on a single channel.

What you get out of it

  • Your brand on the guest's phone

    You're not one line item in a shared discount app. Your name, your logo and your tone are on the screen, from sign-in to the last push notification. The reward, the order and the balance all tie the guest to you, not to a platform.

  • No separate app development project

    The native app and the browser interface are part of the platform. What you supply is the brand and the content — not code, testing and release cycles to manage.

  • Foreign guests understand it too

    With a multilingual interface, a tourist or a foreign colleague can top up, order and redeem a reward exactly like the regular who comes in three times a week.

  • A channel of your own

    Anyone who has registered once can be reached by push and email. You don't have to buy the same audience again on the ad market for every campaign.

More detail

  • Push infrastructure
  • Multilingual, per venue
  • EURO supportIn development

Frequently asked questions

  • Do I need to have my own app built for this?

    No. The native app and the browser interface are part of the Cheers platform; you add the brand and the content: logo, colors, tone, menu, rewards. We load those into the backoffice together during the setup stage of the rollout.

  • What exactly does the guest see?

    Your brand: your logo and colors in the app and in the browser interface, and notifications written in your voice. The system also works from a browser with no download at all. Which surface should be the primary one for you is something we go through in the free assessment. The browser interface suits anyone who doesn't want to install an app right away: same account, same balance.

  • Does it need new hardware behind the bar, or staff training?

    The guest-facing app runs on the guest's phone; your staff work in the backoffice and in the service view. The third stage of the rollout is staff training and a launch campaign, after which we review the first weeks together.

  • Can I serve guests in more than one language?

    Yes — several languages run inside one app, and the default is set per venue. EURO support is in development, so the current release doesn't yet rely on foreign-currency payment. If that matters to you, flag it in the assessment.

Let's see what the system looks like in your brand.

In the free assessment we go through your brand, your languages and which two modules should launch first.

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